//==============================================================================
// tower arrow_anim.txt
//==============================================================================

//==============================================================================
define Fire
{
   TechLogic none/Burning Pitch
   set hotspot
   {
      version
      {
         Visualnone jimmy
      }
   }   
   set hotspot
   {
      version
      {
         Visualparticle SFX A Burning Pitch Arrow
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   { 
      TechLogic none/Ballista Tower
      set hotspot
      {
         version
         {
            Visual Attachments A Arrow
			connect FIRE Fire hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Projectile A Ballista Arrow
			connect FIRE Fire hotspot
         }
      }
   }
}